Ethereal Sight. The ward can see 60 feet into the Ethereal Plane when it is on the Material Plane.
Soulfire Aura. Each creature the ward deems as an ally within 15 ft. of it gains an extra 5 damage on all attacks.
Fireshape. The ward can draw images no bigger than 5 ft. in any dimension using soulfire in the air.
Screech. The ward makes an ear-splitting screech. Each creature (other than other essences and wards) within 15 ft. of the essence must make a DC 16 Constitution saving throw, taking 18 (3d6 + 7) thunder damage on a failed save, or half as much damage on a successful one.
Noxious Gas (Recharge 5-6). The ward expels poisonous gas from its body in a circle with a 10 ft. radius up to 30 ft. away. Each creature in that area must make a DC 15 Constitution saving throw, taking 20 (8d4) poison damage on a failed save, or half as much damage on a successful one.
Charge. Expending 15 ft. of movement, the ward charges into a creature of its choice, impacting in an explosion of blue soulfire. The creature must make a DC 16 Dexterity saving throw, taking 14 (4d6) fire damage and 7 (1d12) force damage.
Soul Ward. Sacrificing 15 hp, the ward creates a glowing blue barrier that absorbs damage for itself and its allies in a 15 ft. cone behind it, halving all damage taken. The barrier has 50 hp, and it takes the other half of damage. The barrier breaks immediately after its health reaches 0.
Etherealness. The ward enters the Ethereal Plane from the Material Plane, or vice versa. It is visible on the Material Plane while it is in the Border Ethereal, and vice versa, yet it can't affect or be affected by anything on the other plane.
Description
Wards are commonly seen leading small groups of essences. They are often capable of making crude communication by drawing patterns of blue fire in the air.
Previous Versions
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