Medium Humanoid (Human, Shapechanger), Neutral Good
Armor Class 13 Natural Armor
Hit Points 16 (1d8 + 16)
Speed 40 ft., Climb 40 ft.
STR
14 (+2)
DEX
15 (+2)
CON
17 (+3)
INT
13 (+1)
WIS
11 (+0)
CHA
16 (+3)
Damage Immunities Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Senses Passive Perception 12
Languages Common (can't speak in bear form)
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Keen Smell. You have advantage on Wisdom (Perception) checks that rely on smell.

Bloodlust. If you begin your turn below half health you succumb to a bloodlust. You must use your action to bite the closest creature to you, moving closer to them if necessary. If there are multiple targets, determine at random who is attacked. If no one is in reach you must dash towards someone. The bloodlust subsides if you don't attack someone within 3 turns or when you successfully bite someone.

Actions

Bite Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 15 (1d8 + 2) piercing damage. If the target is a humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with werebear lycanthropy.

Claw  Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 13 (1d6 + 2) slashing damage.

Monster Tags: Shapechanger

Habitat: ArcticForestHill

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