Sunlight Sensitivity. While in sunlight, the Boogallo has disadvantage on attack rolls, as well as on wisdom (perception) checks that rely on sight.
Death's friend. whenever the boogallo takes necrotic damage, the attacker must make a DC 20 wisdom saving throw. on a failure, the attacker takes necrotic damage equal to half the damage dealt.
Innate Spellcasting. The boogallo's innate spellcasting ability is Wisdom (spell save DC 16, +6 to hit with spell attacks). it can innately cast the following spells, requiring no material components:
At will: mage hand, prestidigitation
Multiattack. the boogallo takes two axe actions or two rock actions.
Axe. Melee Weapon Attack: +11 to hit, reach 15 ft., 1 target. Hit: 20 (2d12 + 7) slashing damage plus 5 (1d10) necrotic damage.
Rock. Ranged Weapon Attack: +8 to hit, range 120/240 ft., 1 target. Hit: 25 (2d10 + 4) bludgeoning damage plus 5 (1d10) necrotic damage. the target must succeed on a dc 15 strength saving throw or be knocked prone.
Description
The boogallo are a race of underdark dwelling giants. distant ancestors of stone giants, the boogallo hide in the corners of the underdark and wait to throw boulders at unsespecting victims. gods of death favor boogallo, and they protect them.
Previous Versions
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1/14/2024 9:44:11 PM
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Alpha
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Coming Soon
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