Rejuvenation. When killed, a destroyed Untitled Goose gains a new body in 6d10 minutes, with all its hit points. The new body appears within 1 mile of it's killer.
Dive Attack. If the Untitled Goose is flying and dives at least 30 feet straight toward a target and then hits it with a melee attack, the attack deals an extra 3 (1d6) damage to the target.
Dread. Any creature, other than an Untitled Goose, that starts its turn within 10 feet of Untitled Goose must succeed on a DC 12 Wisdom saving throw or be frightened of the Untitled Goose until the start of its next turn. A creature succeeds on this saving throw automatically if the Untitled Goose wishes it or if they’re incapacitated.
Nimble Escape. The Untitled Goose can take the Disengage or Hide action as a bonus action on each of its turns.
Multi Attack. The Untitled Goose can perform both a Wings and Bite action durring it's turn.
Talons. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage. Can only be used while in flight
Wings. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.
Honk. As a bonus action, Untitled Goose can honk. Any creatures in a 60ft radius must succeed on a DC 14 Wisdom saving throw or be frightened of the Untitled Goose until the start of its next turn. If Untitled Goose has performed the Wings action, the Wisdom saving throw is instead a DC 16.
Fly. As a bonus action, Untitled Goose can take off/land. While in the air, Untitled Goose can only perform the Talons action. While on the ground, Talons can not be used. Movement speed is changed from walking to flying speed or vise versa.
Comments