Armor Class
13
(leather armor)
Hit Points
16
(3d8 + 3)
Speed
30 ft.
STR
11
(+0)
DEX
14
(+2)
CON
12
(+1)
INT
11
(+0)
WIS
13
(+1)
CHA
11
(+0)
Skills
Nature +4, Perception +5, Sleight of Hand +6, Stealth +6, Survival +5
Senses
Passive Perception 15
Languages
Any one language (usually Common) , Thieves Cant
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Keen Hearing and Sight. The aperusa has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Innate Spellcasting. The aperusa's innate spellcasting ability is Wisdom. It can innately cast the following spells, requiring no material or verbal components:
- 1/day each: air bubble, feign death, nondetection
Actions
Multiattack. The aperusa makes two melee attacks or two ranged attacks.
Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Longbow. Ranged Weapon Attack: +4 to hit, ranged 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Description
Aperusa are skilled hunters and trackers who offer their services for a fee. Versed in the ways of Wildspace and similar environs.
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