Charge. If the Thragtusk moves at least 20 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.
Leading the Charge. The Thragtusk gets a +5 bonus to initiative rolls.
Superior Stamina (1/day). As a bonus action, the Thragtusk can regain 10 hit points.
Multiattack. The Thragtusk makes two gore attacks.
Gore. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8+5) piercing damage.
Beckoning Bellow (Recharge 5/6). The Thragtusk bellows into the air, calling an Aurochs to its aid, who arrives in 1 round and acts as an ally to the Thragtusk. If the Thragtusk is reduced to zero hit points, it may immediately use this ability as a reaction if able.
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