Armor Class
13
Natural armor
Hit Points
53
(5d10)
Speed
30 ft., Burrow 15 ft.
STR
16
(+3)
DEX
15
(+2)
CON
14
(+2)
INT
8
(-1)
WIS
12
(+1)
CHA
10
(+0)
Saving Throws
STR +5, DEX +4
Damage Vulnerabilities
Radiant
Condition Immunities
Charmed
Senses
Passive Perception 12
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Actions
Ram. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 9 (1d10 + 3) [bludgeoning] damage. Target must make a DC 12 Str saving throw to avoid being pushed back 10 ft.
Toxic Spit. RangedWeapon Attack: +4 to hit, range 25 ft., 1 target. Hit: 7 (1d8 + 2) [acid] damage.
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