Large Construct, Unaligned
Armor Class 15 (natural armor)
Hit Points 39 (6d10 + 6)
Speed 40 ft.
STR
18 (+4)
DEX
14 (+2)
CON
14 (+2)
INT
1 (-5)
WIS
3 (-4)
CHA
12 (+1)
Skills Deception +4
Damage Immunities Poison, Psychic
Senses Blindsight 60 ft. (blind beyond this radius), Passive Perception 6
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Antimagic Susceptibility. The boots are incapacitated while in the area of an antimagic field. If targeted by dispel magic, the boots must succeed on a Constitution saving throw against the caster’s spell save DC or fall unconscious for 1 minute.

False Appearance. While the boots remain motionless, it is indistinguishable from a pile of boots.

Charge. If the boots move at least 20 feet straight toward a target and then hits it with a kick attack on the same turn, the target takes an extra 9 (2d8) bludgeoning damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.

Smell Burst. The boots release a noxious gas when it drops to 0 hit points. Each creature within 20 feet of it must succeed on a DC 15 Constitution saving throw or take 10 (3d6) poison damage and become poisoned. Creatures immune to the poisoned condition are immune to this.

 

Actions

Kick. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.

Previous Versions

Name Date Modified Views Adds Version Actions
1/18/2024 4:06:01 PM
3
1
--
Coming Soon

Habitat: Urban

GemskiRogue

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