Crew Navigated. The Crawling King is controlled by a crew of 4 (a pilot, a gunner, and 2 spotters) If the pilot is alive and isn't restrained while occupying the cockpit, the Crawling King can move. If the gunner is alive and isn't restrained while occupying the gunner seat, the Crawling King will be able to use Volatile Calibur shot. The spotters occupy the left and right wings of the Crawling King. If the spotters are alive and aren't restrained, will give the Crawling King the ability to see (if one spotter is dead or restrained, then the Crawling King's sight is cut in half, if both spotters are dead or restrained then the Crawling King will use its blindsight) all crew members will use the AC of the Crawling King while occupying it.
To target the crew a player must succeed a perception (investigation) once succeeded the player can choose to attack the crew instead ( for other players to target the crew they must be informed by the player who succeeded the perception (investigation) or succeed a perception (investigation) themselves.
Stomp. Melee Weapon Attack: +9 to hit, reach 5 ft., 1 target. Hit: 18 (2d12 + 5) bludgeoning damage
Volatile Calibur shot. RangedWeapon Attack: +10 to hit, range 5/80 ft., multiple targets. Hit: 27 (6d6 + 6) force damage. Each creature in a 10-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 6d6+6 force damage on a failed save, or half as much damage on a successful one. this attack takes 2 actions to use (the first action primes the attack and the second action fires it)
Description
The Crawling King is not truly a monster, it is a tank.
for a visual of the Crawling King check out MonsterGarden on YouTube with the video Crawling King
(note: I do not own the art or the YouTube channel, the concept is from MonsterGarden)
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Posted Apr 13, 2024hey, im also making creatures from the monstergarden, i noticed the war boar also has connons on it, is it okay if i use your cannon attack?