Charge. If the Bloodcrusher moves at least 20 feet straight toward a target and then hits it with a Hellblade attack on the same turn, the target takes an extra 7 (2d6) slashing damage.
Magic Weapons. The Bloodcrusher's weapon attacks are magical.
Multiattack: The Bloodcrusher makes two attacks with its Hellblade.
Hellblade. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 12 (2d6 + 4) slashing damage plus 3 (1d6) fire damage.
Frenzy. Once per day, the Bloodcrusher can enter a frenzied state for 1 minute. While frenzied, it gains advantage on melee attack rolls, and its charge damage increases to 14 (4d6) slashing damage.
Description
Bloodcrushers are the joint union of a Bloodletter and a Juggernaut as Demon and Beast work together to fight in the name of the Blood God.
Comments