Armor Class
13
Natural armor
Hit Points
30
(3d4)
Speed
40 ft.
STR
20
(+5)
DEX
14
(+2)
CON
18
(+4)
INT
5
(-3)
WIS
6
(-2)
CHA
1
(-5)
Saving Throws
STR +7, CON +6
Skills
Intimidation +0
Damage Vulnerabilities
Psychic
Damage Resistances
Cold
Condition Immunities
Frightened, Grappled
Senses
Darkvision, Passive Perception 6
Languages
None
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Special Trait Name: Primal Fear. Target creature gets disadvantage on all rolls for 1 turn.
Actions
Action: Melee Attack: +2 to hit, reach 12ft., 2 targets. Hit: 1d8 + 2 bludgeoning/slashing damage.
Description
See render for details