Tiny Construct, Any Evil Alignment
Armor Class 12
Hit Points 26 (2d12 + 2)
Speed
STR
12 (+1)
DEX
12 (+1)
CON
14 (+2)
INT
5 (-3)
WIS
5 (-3)
CHA
5 (-3)
Saving Throws CON +5
Damage Immunities Acid
Condition Immunities Blinded, Deafened, Exhaustion, Grappled, Poisoned
Senses Passive Perception 20
Languages none
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

shape first. is a clay blob till someone shapes it into something after which it turns into a hostile creature

Split. when killed they double unless killed by fire damage

Acid Absorption. Whenever the golem is subjected to acid damage, it takes no damage and instead regains a number of hit points equal to the acid damage dealt.

Actions

Action Name. Enter the description for your action.

Slam. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 15 Constitution saving throw or have its hit point maximum reduced by an amount equal to the damage taken. The target dies if this attack reduces its hit point maximum to 0. The reduction lasts until removed by the greater restoration spell or other magic..

Description

a clay molded creature

Monster Tags: construct

Habitat: Mountain

moocah666

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