Medium Undead (Human), Chaotic Evil
Armor Class 15 Incorporeal
Hit Points 110 (24d8)
Speed 40 ft., Walk 0 ft.
STR
1 (-5)
DEX
15 (+2)
CON
12 (+1)
INT
10 (+0)
WIS
11 (+0)
CHA
15 (+2)
Saving Throws WIS +4, CHA +6
Damage Resistances Acid, Fire, Lightning, Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Cold, Necrotic, Poison
Senses Darkvision 60 ft., Passive Perception 14
Languages Common
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Incorporeal Movement. The banshee can move through other creatures and objects as if they were difficult terrain.

Actions

Chill of the Grave. Melee Spell Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (3d6 + 8) Cold damage.

Horrifying Visage. Each non-undead creature within 60 feet of the banshee that can see her must succeed on a DC 15 Wisdom saving throw or be frightened for 1 minute. A frightened target can repeat the saving throw at the end of each of its turns, with disadvantage if the banshee is within line of sight, ending the effect on itself on a success. If a target’s saving throw is successful or the effect ends for it, the target is immune to the banshee’s Horrifying Visage for the next 24 hours.

Brides Lament(1/Day). The banshee releases a mournful cry. This cry has no effect on constructs and undead. All other creatures within 30 feet of her that can hear her must make a DC 15 Constitution saving throw. On a failure, a creature becomes incapacitated, dropping to the ground weeping uncontrollably. Save ends effect. On a success, a creature takes 28 (5d6+10) psychic damage.

Description

The woeful banshee appears as a spirit of a female humanoid in a wedding dress. Its face is wreathed in a wild tangle of hair, its body clad in wispy rags that flutter and stream around it. A weeping woman can be heard in the area where she haunts.

Monster Tags: undead

Habitat: Urban

Murmundamus

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