Medium Undead (Demon, Human), Lawful Evil
Armor Class 15 Broken Armor
Hit Points 125 (15d8 + 20)
Speed 30 ft.
STR
16 (+3)
DEX
14 (+2)
CON
14 (+2)
INT
14 (+2)
WIS
10 (+0)
CHA
14 (+2)
Saving Throws STR +6, CON +5
Skills Athletics +5, Intimidation +4
Senses Darkvision 60', Passive Perception 12
Languages Common
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Undead Fortitude. If damage reduces Blackheart to 0 hit points, he must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, Blackheart drops to 1 hit point instead.

Regeneration: Capt. regains 10HP at start of its turn if it has 1 hit point.

Actions

Multi-attack. The captain makes three melee attacks with its cutlass. Or the captain makes two ranged attacks with its death bolt.

Cutlass. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: (1d6 + 3) slashing damage.

Death Bolt. Ranged Weapon Attack: +4 to hit, reach 20/60 ft., one target. Hit: (1d8) necrotic damage.

Reactions

Parry. The captain adds 2 to its AC against one melee attack that would hit it. To do so, the captain must see the attacker and be wielding a melee weapon.

Legendary Actions

Innate Spellcasting; 3/day Charm person, sleep, invisibility. Misty Step

Resistance 3/day If he fails a saving throw, it can choose to succeed instead.

Description

Captain Blackheart wants to talk to the intruders and the following dialog can be used to provide a source of banter with the players.

  • ”Defeat me n ya can have me treasure. If ye lose, Morto will have yur souls too. Ya’ll roam this here island as skeletons for eternity. Savvy?”
  • “My greed ‘as cursed me and you’ll suffer the same. Leave now and forget me treasure.”
  • “Morto has cursed me and me crew. He’ll take you scallywags as well.”

Lair and Lair Actions

Summons 4 skeletons

Summons a Merrow out of the pool.

Monster Tags: Demonundeadhumanoid

Jilwynn

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