Medium Celestial, Lawful Neutral
Armor Class 18 Natural Armor
Hit Points 180 (24d8 + 72)
Speed
STR
12 (+1)
DEX
15 (+2)
CON
16 (+3)
INT
25 (+7)
WIS
15 (+2)
CHA
19 (+4)
Saving Throws DEX +8, CON +9, INT +13, WIS +8
Damage Immunities Force, Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed, Deafened, Petrified
Senses Passive Perception 18
Languages Common, Elvish, Dwarfish, Gnomish, Under common, Primordial
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Traits

Avoidance. If Atarca succeeds a saving throw she takes no damage instead of half. and half damage on a fail.

Magic Resistance. Atarca has advantage on saving throws against spells and other magic effects. 

Master of Multitasking. Atarca has 2 bonus actions instead of one. if she uses her action to cast a spell she can use one of her bonus actions to cast a spell 2nd level or lower.

Signature spells. Atarca can cast Detect Magic, See Invisibility , and Fly at will and without concentration.  

Spellcasting. Atarca is a 20th-level wizard, her spellcasting modifier is intelligence. SAVE DC 21, +11 to hit. Regains all spell slots on a long rest and has the following spells prepared. 

1st level (4 slots) Disguise self, Chromatic orb, Charm person                                                2nd level (3 slots) Tasha's Mind Whip, Scorching ray, Pyrotechnics                                      3rd level (3 slots) Pulse wave, Counterspell, Dispel magic                                                      4th level (3 slots) Dimension door, Wall of fire                                                                            5th level (3 slots) Telekinesis, Enervation                                                                                    6th level (2 slots) Chain lightning, Globe of invulnerability                                                        7th level (2 slots) Planeshift (Feywild, Astral Sea, The Nine Hells, Prime Plane), Teleport  8th level (1 slot) Dark Star                                                                                                              9th level (1 slot) Foresight, Meteor Swarm

Actions

Cast a Spell. 

Arcane Burst. Fire 3 rays in one action.(one if used as bonus action) +11 to hit, range 120ft 4d8 force damage. 

Sphinx's Psychic Gem.(1/day) 30ft cone DC 21 INT saving throw. On a fail each creature takes 10d10 psychic damage and is stunned until Atarca's next turn. on a success the take half damage and are not stunned 

Bonus Actions

Multitasking Casting.(1/turn)  if she used her action to cast a spell she can use one of her bonus actions to cast a spell 2nd level or lower.

Arcane burst. (1 ray) +11 to hit, Range 120ft, 4d8 force damage.

Planeswalker2001

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