Medium Humanoid (Half-Orc), Chaotic Neutral
Armor Class 14 (crystal ingrown skin)
Hit Points 30 (5d10)
Speed 30 ft.
STR
18 (+4)
DEX
12 (+1)
CON
18 (+4)
INT
7 (-2)
WIS
10 (+0)
CHA
10 (+0)
Skills Intimidation +2
Senses Darkvision 60 ft., Passive Perception 10
Languages Common, Orc
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Aggressive. As a bonus action, he can move up to its speed toward a hostile creature that it can see.

Actions

Multiattack. Half orc makes two attack with pickaxe, crystalbolt, or he can combine them.

Pickaxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage

Crystal bolt. Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 60/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage. If crystal bolt hits, its victim must make INT/WIS saving throw - DC 10 or it suffers Crystalic infection. 

Crystalic infection. At the start of each turn creature suffers: 1d6  poison damage, and its speed is halved as its blood begins starts crystalize. Each turn creature can do INT/WIS saving throw - DC 10. On fail, creature gain 1 stack of Crystalic infection. If a creature has 3 stacks of Crystalline Infection it becomes possessed by a crystal. A Crystal-possessed creature cannot be healed or dispelled and loses sanity and begins randomly attacking creatures around it.

Description

Half orc that worked in mines, in Mountain of Ancestors. He stole elemental pilier crystal, which possesed him. Now he is partialy controled by the crystal which drives him to agression and insanity.

Monster Tags: Orchalf-orc

Habitat: HillMountainUnderdark

Kaghar

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