Medium Humanoid, Typically Lawful Evil
Armor Class 15 Armor
Hit Points 15 (4d6 + 4)
Speed 20 ft.
STR
12 (+1)
DEX
10 (+0)
CON
12 (+1)
INT
11 (+0)
WIS
11 (+0)
CHA
11 (+0)
Senses Passive Perception 14
Languages Common
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Clone Trooper Speed: Clone Troopers are much slower than a normal person, they have a speed of 20ft because of their armor. Clone Troopers also have a low Dexterity, only a 10.

Actions

DC-15 Blaster Rifle: The Clone Trooper fires its blaster dealing 1d10 radiant damage.

DC-15 Blaster Rifle: RangedWeapon Attack: +0 to hit, range 20/60ft., 1 target. Hit: 5 (1d10) raidiant damage.

Thermal Detonator: RangedWeapon Attack: range 10/30. Every creature in a 15ft radius must make a DC 13 Dexterity Saving Throw or take 2d6 Force Damage and an extra 1d6 Fire Damage.  

Description

Clone Troopers are the foot soldiers of the Empire and The Republic. They may be all the same person on the inside but their skill in battle outranks most people. 

GameChanger2211