Huge unknown, Unaligned
Armor Class 21 (Natural Armor)
Hit Points 300 (24d12 + 144)
Speed 60 ft., Climb 60 ft.
STR
22 (+6)
DEX
22 (+6)
CON
22 (+6)
INT
16 (+3)
WIS
14 (+2)
CHA
14 (+2)
Saving Throws STR +11, DEX +11, CON +11, INT +8, WIS +7, CHA +7
Skills Acrobatics +16, Athletics +16, Insight +16, Intimidation +16, Investigation +16, Perception +12, Stealth +16
Damage Resistances Cold
Damage Immunities Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed, Frightened, Poisoned
Senses Darkvision 120 ft., Tremorsense 60 ft., Passive Perception 22
Languages Common but (Very Simple Sentences)
Challenge 16 (15,000 XP)
Proficiency Bonus +5
Traits

Keen Smell. Beru has advantage on Wisdom (Perception) checks that rely on or smell.

Pounce. If Beru moves at least 20 ft. Straight towards a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 19 Strength saving throw or be knocked prone. If the target is prone, Beru can make one bite attack against it as a bonus action.

Retriever. Beru can hold a grappled target while moving and he has advantage to grapple prone opponents, and automatically succeeds on grappling a unconscious creature (if size is large or smaller) and the grapple target is automatically stabilized.

Ambusher. Beru has advantage on attack rolls against any creature he has surprised.

Fear Aura. Any creature hostile to Beru that starts its turn within 10 feet of him must make a DC 15 Wisdom saving throw, unless Beru is incapacitated. On a failed save, the creature is frightened until the start of its next turn. If a creature's saving throw is successful, the creature is immune to Beru's Fear Aura for the next 24 hours.

Freedom of Movement. Beru ignores difficult terrain. and magical effects can't reduce his speed. He can spend 5 feet of movement to escape from nonmagical restraints or being grappled.

Immutable Form. Beru is immune to any spell or effect that would alter his form.

Dark Attacks. Beru's attacks are counted as magical.

Actions

Mutilate (Recharge 5-6). Beru moves up to 60 feet in a straight line, and can move through the space of any creature smaller than Large. he breaks through barriers in his way. The first time Beru enters a creature's space during this move, that creature must make a DC 19 Strength saving throw. On a failed save, the creature takes 82 (15d10) slashing damage and is pushed up to 20 feet and knocked prone. On a successful save it takes half the slahsing damage and is neither pushed nor knocked prone.

Pulverize. Each creature grappled by Beru must make a DC 19 Constitution saving throw, taking 66 (12d10) bludgeoning damage on a failed save, or half as much damage on a successful one.

Hurl. Beru throws up to two Large or smaller creatures he is grappling up to 20 feet, ending the grapple. The target must make a DC 19 Dexterity saving throw. On a failed save, the target takes 66 (12d10) bludgeoning damage and is knocked prone. On a successful save, the target takes half as much damage and is not knocked prone. If the target is thrown at another creature. that creature must succeed on a DC 19 Dexterity saving throw or take 35 (6d10) bludgeoning damage and be knocked prone.

Multiattack. Beru makes one bite attack then either two claw attacks or two blade attacks and one other kind of attack.

Bite. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 32 (4d12 + 6) piercing damage plus 11 (2d10) necrotic damage which Beru heals for, additionally the target is grappled(escape DC 24) if it is a large or smaller creature. Only one creature can be grappled this way at a time.

Claw. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 23 (3d10 + 6) Slashing damage, additionally the target is grappled(escape DC 24) if it is a medium or smaller creature. Only two creatures can be grappled this way at a time.

Blades. Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 45 (6d12 + 6) Slashing damage.

Reactions

Riposte. When a creature misses Beru with a melee attack, he can use his reaction to make a melee weapon attack against the creature.

Stargamer509

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