Shadow Camouflage. The bandersnatch has advantage on Dexterity (Stealth) checks made to hide in shadows.
Pack Retreat. Opportunity attacks made against a bandersnatch are made at disadvantage.
Bite. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 5 (1d8 + 2) piercing damage. On a hit a creature must make a DC 14 Strength saving throw or be grappled. A grappled creature of medium size or smaller is dragged along with the bandersnatch's movement.
Ambush. When a creature approaches within 10 ft of the bandersnatch, it can use its reaction to make a Bite attack.
Description
These ambush predators of the Shadowfell tend to hunt in packs. They lie in wait along forest trails, mountain passes, or any other path of lesser resistance using their natural camouflage to blend in with the shadows. When prey draws near they spring into action using their long necks and powerful jaws to latch onto a creature and drag it away to be devoured in their nest.
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