Large Humanoid, Chaotic Good
Armor Class 18 Plate
Hit Points 144 (17d8 + 68)
Speed 35 ft.
STR
18 (+4)
DEX
14 (+2)
CON
18 (+4)
INT
12 (+1)
WIS
12 (+1)
CHA
8 (-1)
Saving Throws STR +9, CON +9
Skills Athletics +7
Damage Resistances Piercing, Slashing
Senses Truesight, Passive Perception 16
Languages Abyssal, Common
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Actions

Moon Touched Longsword: Hit + 4, 19(4D6 + 4) magical damage

Shield Bash: Hit + 4, The knight will bash an enemy in an attempt to stun a opponent, if they fail a dc12 con check or skip their next turn. 

Moon Touched Crossbow: Hit + 2, 5(1d10) magical damage 

Fade: Should the blood knight deem a place unworthy of him he teleports 60FT in a predetermined direction.

 

Reactions

Parry: This Character can parry incoming melee attacks adding +2 ac.

Legendary Actions

Legendary Recruitment: The blood knight raises his sword high reviving all blood skeletons in the vicinity. 

Description

Not many know the motives of the red plated knight. Sometimes they appear and champion the cause, other times they appear to simply slaughter. But one guaranteed thing is that when a knight clad in bloodstained plate mail appears something is going to die by their moon blessed blades.

Previous Versions

Name Date Modified Views Adds Version Actions
7/28/2019 4:24:58 AM
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SaintlyRoom2

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