Large Swarm of Medium beasts
Armor Class 17 Natural and Armoured
Hit Points 85 (10d10)
Speed 15 ft., Fly 60 ft.
STR
19 (+4)
DEX
15 (+2)
CON
16 (+3)
INT
6 (-2)
WIS
14 (+2)
CHA
8 (-1)
Skills Athletics +10
Senses Passive Perception 14
Languages Common very very basic, but can learn very basic common
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Dive Bomb: If Tupac flies 30ft before making a melee attack, he deals 2d6 extra damage.

Tupac has Jallonite Scalemail armour which adds 4 to Tu-pacs AC

The armour also gives a moderate resistance to Lightning and Thunder damage, any damage f this type is reduced by one quarter. 

Actions

Action Melee Attack.  Peck +7 to hit, reach 10ft, one target. Hit 1d8+4 piercing damage.

Action Melee Attack.  Ram +7 to hit, reach 5ft, one target. Hit 1d12+4 bludgeoning damage.

Action Ranged Attack. (Fliers Bonus Action) Cannons +10 to hit, range 80ft/240ft, one target. 2d10+4 damage

Each cannon stores 2 bolts

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Enter a general description for your monster here.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

PickleSlySpoon

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