Medium Aberration (Warforged), Unaligned
Armor Class 20 (natural armor)
Hit Points 112 (14d8 + 42)
Speed 30 ft.
STR
14 (+2)
DEX
18 (+4)
CON
16 (+3)
INT
8 (-1)
WIS
8 (-1)
CHA
7 (-2)
Saving Throws DEX +9, CON +8
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Damage Immunities Necrotic, Poison
Condition Immunities Exhaustion, Frightened, Petrified, Poisoned
Senses Darkvision 120 ft., Passive Perception 10
Languages All the languages Kell knew in life
Challenge 16 (15,000 XP)
Proficiency Bonus +5
Traits

Soul Absorption. Whenever Blanc Angelo is subjected to necrotic damage, it takes no damage and instead regains a number of hit points equal to the necrotic damage dealt.

Immutable Form. Blanc Angelo is immune to any spell or effect that would alter its form.

Magic Resistance. Blanc Angelo has advantage on saving throws against spells and other magical effects.

Magic Weapons. Blanc Angelo's weapon attacks are magical.

Actions

Multiattack. Blanc Angelo makes two melee attacks.

Rake. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.

Broken Sword. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 4) slashing damage.

Dream Eater (Recharge 6). Blanc Angelo chooses a creature that can see or hear it within 30 feet of it, that creature must then make a DC 18 wisdom saving throw or become frightened of it for the next 10 minutes. While frightened in this way, Blanc Angelo has advantage on attacks against the frightened creature. The creature can repeat the saving throw at the end of each of its turns.

Bonus Actions

Relentless. Blanc Angelo makes an attack with its rake action.

Cask_of_Milo

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