Armor Class
40
Natural Armor
Hit Points
600
(50d20 + 100)
Speed
100 ft., burrow 130 ft., swim 100 ft.
STR
30
(+10)
DEX
30
(+10)
CON
30
(+10)
INT
3
(-4)
WIS
3
(-4)
CHA
3
(-4)
Damage Resistances
All
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Incapacitated, Paralyzed, Petrified, Poisoned, Prone, Stunned, Unconscious
Senses
Darkvision, Passive Perception 15
Languages
--
Challenge
30 (155,000 XP)
Proficiency Bonus
+9
Traits
Invincible: Zorah is almost unkillable only things like the most powerful gods, a tarraque, or something else of that power level, while it can be damaged when hurt it will go underground
Weak points: On its back it has three Magma Cores that do 100 damage to Zorah once destoyed Magma Core: 50 hp, AC 10
Actions
Claw: +50 to hit, 10d20+20 slashing damage
Stomp: +50 to hit, 10d20+20 bludoning damage
Magma Blast: +50 to hit, 30d20+50 fire damage, 200 ft range
Comments