Armor Class
15
(chain shirt)
Hit Points
49
(9d8 + 9)
Speed
30 ft.
STR
16
(+3)
DEX
14
(+2)
CON
13
(+1)
INT
8
(-1)
WIS
11
(+0)
CHA
9
(-1)
Senses
Darkvision 60 ft., Passive Perception 10
Languages
Gnoll
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Rampage. When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack.
Actions
Multiattack. The gnoll makes two attacks, either with its whip or its bite.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 5 (1d4 + 3) piercing damage.
Whip. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 5 (1d4 + 3) slashing damage.
Reactions
Improve Moral. When an ally within 10 feet misses an attack, the gnoll may use its reaction to deal 5 damage to that ally. Then, that ally may move up to half its speed and make an additional attack.
Comments