Armor Class
12
Hit Points
2
(1d4)
Speed
40 ft., Climb 30 ft.
STR
4
(-3)
DEX
16
(+3)
CON
10
(+0)
INT
4
(-3)
WIS
12
(+1)
CHA
8
(-1)
Skills
Perception +3, Stealth +4
Senses
Passive Perception 13
Languages
Thieves' Cant --
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Keen Smell. The cat has advantage on Wisdom (Perception) checks that rely on smell.
Actions
Claws. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 slashing damage.
Description
Cats who where learned thieves can’t and are a little mor dexterous and stronger
Comments