Magic Resistance. The Astrocetus has advantage on saving throws against spells and other magical effects.
Multiattack. The Astrocetus makes two attacks, one tail attack and one astral beam.
Tail. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 21 (4d6 + 7) blugeoning damage plus 18 (4d8) radiant damage.
Astral Beam. Ranged Attack: +11 to hit, reach 20 ft., one target. Hit: 22 (5d8) radiant damage.
Astral Pulse (Recharge 5-6). Ranged Attack: A wave of tendrils of cosmic energy sweeps out from the Astrocetus. Each creature in a 30-foot cube of the Astrocetus must make a Constitution saving throw. On a failed save, a creature takes 40 (10d8) radiant damage and is pushed 10 feet away from Astrocetus. On a successful save, the creature takes half as much damage and isn't pushed.
Description
This mighty flying whale-like being is constantly emitting cosmic energy, often in small, harmless flares. However, when threatened it can unleash a massive wave of destructive energy that can send foes flying. Fortunately, this creature is rather docile and will only attack if threatened. The Astrocetus can be found in the Starlit Sea where it flies through the air or swims through the aether in search of its favorite food, flying jellyfish. Astrocetus can be tamed and those who manage to do so find themselves in possession of a powerful battle mount that is capable a wreaking destruction on small towns and even large cities.
Previous Versions
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3/2/2021 12:41:23 AM
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5/8/2021 7:47:07 PM
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8/21/2021 5:57:29 PM
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12/27/2023 7:37:45 PM
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1/27/2024 10:13:57 PM
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