Tiny Humanoid (Goblin), Chaotic Evil
Armor Class 12 Natural Armor
Hit Points 15 (2d10 + 5)
Speed 35 ft., when moving towards a barrel its speed increases to 50 ft
STR
12 (+1)
DEX
14 (+2)
CON
19 (+4)
INT
7 (-2)
WIS
6 (-2)
CHA
1 (-5)
Senses Blindsight it may say Blindsight but its actully Barrelsight., Passive Perception 14
Languages Common it says common but they actually speak Barrelean
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Spellcasting. The Barrel Beater is a 9th-level spellcaster. Its spellcasting ability is Charisma (spell save DC #, +# to hit with spell attacks). The Barrel Beater has following Bard spells prepared:
1st level (7 slots): Barrel Banish

Actions

Action Melee Attack. Barrel Breaker: +1 to hit, reach 5 ft., 1 target. Hit: +33 (1d5 + 30) Bludeoning damage. 

 

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

A small goblinoid creature that has a natural hatred of barrels and all barrel like objects.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

JumbGuy

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