Pack Tactics. The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 feet of the creature and the ally isn't incapacitated.
Tavern Brawler. Black Network Thugs have proficiencies with improvised weapons. And unarmed strikes deal 1d4 damage. When they hit with an improvised weapon or unarmed attack they make attempt a grapple with a bonus action.
Multiattack. The thug makes two melee attacks.
Mace. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d6 + 3) bludgeoning damage.
Heavy Crossbow. Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.
Unarmed Attack. Melee Weapon Attack: +5 to hit, reach 5 ft, one creature. Hit: 5 (1d4 +3) bludgeoning damage.
Description
The Black network are ruthless thugs skilled at intimidation and violence. They work for money and have few scruples.
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