Medium Humanoid (Human), Any Non-Lawful Alignment
Armor Class 12 (black leather armor)
Hit Points 32 (5d8 + 10)
Speed 30 ft.
STR
16 (+3)
DEX
12 (+1)
CON
14 (+2)
INT
10 (+0)
WIS
10 (+0)
CHA
11 (+0)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 10
Languages Common, Thieves' Cant
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Pack Tactics. The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 feet of the creature and the ally isn't incapacitated.

Tavern Brawler. Black Network Thugs have proficiencies with improvised weapons. And unarmed strikes deal 1d4 damage. When they hit with an improvised weapon or unarmed attack they make attempt a grapple with a bonus action.

Actions

Multiattack. The thug makes two melee attacks.

Mace. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d6 + 3) bludgeoning damage.

Heavy Crossbow. Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.

Unarmed Attack. Melee Weapon Attack: +5 to hit, reach 5 ft, one creature. Hit:  5 (1d4 +3) bludgeoning damage.

Description

The Black network are ruthless thugs skilled at intimidation and violence. They work for money and have few scruples.

Monster Tags: NPC

Habitat: Urban

Unfluffykitty

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