Medium Humanoid (Lizardfolk), Neutral Evil
Armor Class 19 (mage and natural armor)
Hit Points 66 (7d8 + 28)
Speed 30 ft., Swim 30 ft.
STR
9 (-1)
DEX
17 (+3)
CON
18 (+4)
INT
14 (+2)
WIS
11 (+0)
CHA
17 (+3)
Saving Throws WIS +2, CHA +5
Skills Deception +6, Intimidation +6, Stealth +6, Survival +3
Senses Darkvision 120 ft., Passive Perception 16
Languages Common, Deep Speech, Draconic, Undercommon
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Warlock Spellcasting. The warlock’s innate spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). It can innately cast the following spells, requiring no material components:

At will: eldritch blast (see “Actions” below), mage hand, message, minor illusion, prestidigitation, spare the dying, shocking grasp

Level 4 / 2 Spell Slots:

banishment, counterspell, dimension door, invisibility, magic circle, ray of sickness, shatter, vampiric touch

Observant. If Bhax can see a creature's mouth while it is speaking a language he understands, he can interpret what it's saying by reading its lips.

 

Armor of Shadows. Bhax can cast mage armor on yourself at will, without expending a spell slot or material components.
 
Undying Servitude. Bhax can cast animate dead once per day without using a spell slot.
 
Eyes of the Rune Keeper. Bhax can read all writing.
 
Defy Death. Once per long rest, Bhax can regain 1d8 +4 HP when you succeed on a death saving throw or when you stabilize a creature with spare the dying.
 
Among the Dead. If an undead targets Bhax directly with an attack or spell, that creature must make a WIS saving throw (DC 14). On failure, they must choose a new target or waste the attack or spell. On success or if you target the creature with an attack or spell, the creature is immune to this effect for 24 hours.
Actions

Eldritch Blast (Cantrip). Ranged Spell Attack: +6 to hit, range 120 ft., one creature. Hit: 8 (1d10+3) force damage. Can be cast 2 times as an action.

MentalMoose

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