Keen Smell. The giant has advantage on Wisdom (Perception) checks that rely on smell.
Brute. The giant does an extra damage die
Innate Spellcasting. The giant's innate spellcasting ability is Intelligence (spell save DC16, +8 to spell attacks). He is a 14th level spell caster It can innately cast the following spells, requiring no material components:
At will: detect magic, fog cloud, light, control flames, gust, mending, mold earth, shape water
3/day each: feather fall, fly, misty step, telekinesis
1/day each: control weather, gaseous form
1st level (4 slots): jump, catapult, shield, mage armor
2nd level (3 slots): enlarge/reduce, alter self, maximilian's earthen grasp
3rd level (3 slots): erupting earth, water breathing
4th level (3 slots): fabricate, stone shape, [Tooltip Not Found]
5th level (2 slots): animate objects, passwall, transmute rock
6th level (2 slots): disintegrate, flesh to stone
7th level (1 slots): reverse gravity, fire storm,
Multiattack. The giant makes two cleaver attacks.
Cleaver. Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 29 (4d8 + 11) slashing damage. The attack deals extra 14 (4d6) if attack has advantage on the roll.
Rock. Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage. The attack deals extra 14 (4d6) if attack has advantage on the roll.
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