Pheromones. Anthrants communicate between each other through Pheromones when they are at 100 ft. from one another, one can communicate with many others at the same time.
Carrying Strength. Whenever the Anthrant does a check or save that uses Strength, their modifier is doubled. Besides this, when it comes down to their carrying capacity they can carry objects that weight about 10 times their weight.
Many Arms. Anthrants can use four tools or weapons at the same time.
Stronger Together. Whenever an Anthrant is 30 ft. from another, they gain +2 to their AC, Dex Score and +5 Temporary hit points. This effect can stack up to 4 times.
Worker. Anthrants can use any tool with proficiency.
Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d6) Slashing damage.
Maw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (2d10) Piercing damage.