Huge Giant, Neutral
Armor Class 14 (natural armor)
Hit Points 250 (16d12 + 96)
Speed 40 ft.
STR
27 (+8)
DEX
12 (+1)
CON
22 (+6)
INT
18 (+4)
WIS
16 (+3)
CHA
19 (+4)
Saving Throws CON +10, WIS +7, CHA +8
Condition Immunities Frightened
Senses Truesight, Passive Perception 17
Languages Elvish, Giant, Infernal, Sylvan
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Keen Smell. The giant has advantage on Wisdom (Perception) checks that rely on smell.

Focused Conjuring. Madame Graupelle's conjuring spells can't be broken by taken damage and her conjure creatures gain another 30 hit points.

Innate Spellcasting. The giant's innate spellcasting ability is charisma (spell save DC16, +8 to spell attacks). she is a 15th level spell caster It can innately cast the following spells, requiring no material components:

At will: detect magic, fog cloud, light, control flames, gust, mending, mold earth, shape water, Acid splash, poison spray

3/day each: feather fall, fly, misty step, telekinesis

1/day each: control weather, gaseous form, ice knife

1st level (4 slots): jump, catapult, shield, mage armor,

2nd level (3 slots): enlarge/reduce, alter self, maximilian's earthen grasp, cloud of daggers, dust devil, invisibility

3rd level (3 slots): sleet storm, hypnotic pattern, tidal wave

4th level (3 slots): conjure minor elementals, stone shape, mordenkainen's faithful hound, greater invisibility

5th level (2 slots): conjure elemental, hold monster, bigby's hand

6th level (2 slots): Globe of Invulnerability, eyebite

7th level (1 slots): reverse gravity, fire storm

8th level (1 slots): mordenkainen's sword, teleport,

9th level (1 slots): incendiary cloud

 

Actions

Multiattack. The giant makes two morningstar attacks.

silver scimitar. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 9) slashing damage and make a con save DC 15 taking 14 (4d6) poision damage, half on a success.

Rock. Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage.

Bonus Actions

Benign Transportation (recharge after casting a conjure spell of 1st spell or higher). She can teleport up to 30 feet that she can see, If it is occupied by a large or smaller creature, the creature is then swapped places.

Monster Tags: Cloud Giant

Zeeles

Comments

Posts Quoted:
Reply
Clear All Quotes