Keen Smell. The giant has advantage on Wisdom (Perception) checks that rely on smell.
Focused Conjuring. Madame Graupelle's conjuring spells can't be broken by taken damage and her conjure creatures gain another 30 hit points.
Innate Spellcasting. The giant's innate spellcasting ability is charisma (spell save DC16, +8 to spell attacks). she is a 15th level spell caster It can innately cast the following spells, requiring no material components:
At will: detect magic, fog cloud, light, control flames, gust, mending, mold earth, shape water, Acid splash, poison spray
3/day each: feather fall, fly, misty step, telekinesis
1/day each: control weather, gaseous form, ice knife
1st level (4 slots): jump, catapult, shield, mage armor,
2nd level (3 slots): enlarge/reduce, alter self, maximilian's earthen grasp, cloud of daggers, dust devil, invisibility
3rd level (3 slots): sleet storm, hypnotic pattern, tidal wave
4th level (3 slots): conjure minor elementals, stone shape, mordenkainen's faithful hound, greater invisibility
5th level (2 slots): conjure elemental, hold monster, bigby's hand
6th level (2 slots): Globe of Invulnerability, eyebite
7th level (1 slots): reverse gravity, fire storm
8th level (1 slots): mordenkainen's sword, teleport,
9th level (1 slots): incendiary cloud
Multiattack. The giant makes two morningstar attacks.
silver scimitar. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 9) slashing damage and make a con save DC 15 taking 14 (4d6) poision damage, half on a success.
Rock. Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage.
Benign Transportation (recharge after casting a conjure spell of 1st spell or higher). She can teleport up to 30 feet that she can see, If it is occupied by a large or smaller creature, the creature is then swapped places.
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