Tiny Celestial, Lawful Good
Armor Class 19 (natural armor)
Hit Points 97 (13d8 + 39)
Speed 30 ft., Fly 50 ft.
STR
5 (-3)
DEX
15 (+2)
CON
17 (+3)
INT
18 (+4)
WIS
16 (+3)
CHA
18 (+4)
Saving Throws CON +5, WIS +5, CHA +6
Damage Resistances Radiant
Damage Immunities Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Truesight 120 ft., Passive Perception 15
Languages All, Telepathy 120 ft.
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Innate Spellcasting. The couatl's spellcasting ability is Charisma (spell save DC 14). It can innately cast the following spells, requiring only verbal components:

At will: detect evil and good, detect magic, detect thoughts

3/day each: bless, create food and water, cure wounds, lesser restoration, protection from poison, sanctuary, shield

1/day each: dream, greater restoration, scrying

Shielded Mind. The couatl is immune to scrying and to any effect that would sense its emotions, read its thoughts, or detect its location.

Habitat: DesertForestGrasslandUrban

AlajandroTheGay

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