Medium Construct (Metallic), Neutral Evil
Armor Class 11 Corpus Robotics
Hit Points 14 (2d12 + 4)
Speed 45 ft.
STR
12 (+1)
DEX
12 (+1)
CON
9 (-1)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Damage Vulnerabilities Bludgeoning
Damage Resistances Slashing
Senses Passive Perception 12
Languages Corpus
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Corpus Shields: This creature has +2 temporary hitpoints as Corpus Shields. These are bypassed by poison entirely but will not be depleted until struck by any other type of damage. Once these temporary hitpoints are gone, the creature can only regain the temporary hp if it takes no damage for 2 turns.

 

Actions

Energy Cannon:  Ranged Weapon Attack: +3 to hit, range 40/80ft, 1 target. Hit: 4 (2d4) [lightning] damage.

Bonus Actions

Thundering Stomp: The Moa raises its leg and stamps its feet, sending out a circular wave of energy within 10ft of itself. This deals 1d4 lightning damage and knocks back any enemies within range of the stomp, and those within this radius must succeed a DC13 Dexterity saving throw or be knocked prone. On a successful saving throw, they are simply knocked away from the Shockwave Moa by 10ft.

Description

The most common Corpus proxy, the Moa is a weapon platform of Corpus design, built for security and profit, but mostly the latter.

Corpus Shockwave Moas are slightly taller than their standard Moa cousins, but feature a new technique: knockback. Raising one of their thin legs, they stomp and let out a radial energy wave to knock targets prone. However, this requires the proxy to come into melee range of a target.

Monster Tags: humanoid

Habitat: Arctic

DrTursko

Comments

Posts Quoted:
Reply
Clear All Quotes