Medium Humanoid (Goliath), Lawful Evil
Armor Class 20 Augmented titanium plating
Hit Points 31 (1d10 + 2)
Speed 30 ft.
STR
14 (+2)
DEX
8 (-1)
CON
12 (+1)
INT
10 (+0)
WIS
8 (-1)
CHA
10 (+0)
Saving Throws CON +4
Skills Perception +2
Damage Resistances Slashing
Condition Immunities Frightened
Senses Passive Perception 9
Languages Mute
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Actions

Spear. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.

 

Axe. Melee Weapon Attack: +1 to hit, reach 2 ft. one target. Hit: 4 (1d6 + 1) slashing damage, or 5 (1d8 + 1) slashing damage if used with two hands to make a melee attack.

Description

The seven ceptum knights are brainwashed goliath wariors augmented with armor plating fused to their bones by unholy methodes. They are asigned as bodyguards of the Bramstoke family name.

Monster Tags: NPC

Habitat: ForestGrasslandUrban

GregoriusBenzinus

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