Multi attack: it can use its fightful persistence to make five attacks per turn one with each head.
Multi headed: it has advantage on saving throws against to being blind, charmed, defend frightened,
Stunted and knocked out. When it takes more than 104 damage in a turn it loses one of its heads if it loses all of its head it dies.
At the end of its turn it can use one of its turns to regrow all missing heads That died scien it last turn And it regains 50 hit points for each head regrown.
bioelectrical: it generated a storm around it self so
every opponents within 200 ft of it must make a dexterity saving throw if failed they are knocked into prone and tack 2d6 electrical damage.
Reactive heads: for each head it has beyond one it gets an extra reaction for the opportune attack.
Legendary resistance: (3/day) if it fails a saving throw is
Can, it can chose to succeed instead.
Bite. melee weapon attack:
+18 to hit, reach 60ft., 1 target.
Hit: 3d10+12 piercing damage plus 4d6 electrical damage
Claw. melee weapon attack:
+17 to hit, reach 30ft., 1 target
Hit: 2d6+10 piercing damage plus 4d6 electrical damage
Tail. melee weapon attack:
+17 to hit, reach 120 ft 1+ target.
Hit: 2d8+12 bludgeoning damage plus 4d6 electrical damage
Wing attack.
Every opponent with in 60 ft must succeed in a 25 DC dexterity saving throw or take 2d6+10 bludgeoning damage and be knocked down into a prone position it can then fly up at half its flying speed..
Electrical breath (recharge 3 turns).
It exhales lighting in
A 200ft line that is 10ft wide. Each creature in that line must make a DC 23 dexterity saving throw, taking 16d10 +4d6
Lightning damage on a failed save, or half as much damage on a successful.
Frightful presence.
Each creature of its choice that is within 120 ft of it and aware Of it must succeed on a DC 21 wisdom saving throw
Or become frightened for 1 minute. A creature can repeat the saving throw at the end of its turn, ending the effects on itself on a success. If the creatures saving throw is successful the creature is immune from its frightful presence for the next 24 hours.
Legendary attacks
It has 3 legendary actions, choosing from the options below.
Only 1 legendary action can be used at a time and only at an others turn can it regain its lost legendary action point.
Electrical blast.(cost 2 actions)
It create a aura of electromagnetic energy around itself and in a concussive force blast it outwards from its body everyone with in 100 ft of it must make a strength saving throw if failed then 6d6+10 electric damage is taken.
Summon electrical hurricane.(cost 3 actions)
It create a hurricane in the local area (120ft) each person in the area must make a dexterity saving throw if failed then will be knocked into the prone position. As well as a dexterity saving throw anyone in the area must also make a constitution saving throw in failed then they will take lightning damage 4d6
Mental attack. (cost 4 actions)
It uses its telepathy to invade the opponent's mind and break them from the inside.
It must make a intelligence saving throw and
The victim must make a wisdom saving throw if the it has a higher number than the victim the victim becomes filled with fear and become delusional making every action have disadvantage for 5 turns.
Description
the creature is a gigantic golden dragon like monstrosity rising higher than any tree it has 5 head each with their own intelligence . it has 2 tails and a pair of gigantic wing which are bigger than its self.
is a gigantic primordial creature from before the known world. Some say its so ancient it saw the universe grow.
It's also said to have fallen from the sky and cursed the local weather to become erratic and polluted with a golden tinge creating unnatural weather patterns across the land but mostly to the north.
Many are scared to even talk about it they believe its a incarnation, a physical form of evil if it even exist in the first place many chose to pretend like it doesn't.
But why it came is still a mystery some say it's guarding something mortal men can not handle some say it’s come to spread its tyranny across the world as we know it. But one thing is certain whatever its purpose is it is pure evil.
Revelation 12:12
Therefore rejoice, ye heavens, and ye that dwell in them. Woe to the inhabitants of the earth and of the sea! for the devil is come down unto you, having great wrath, because he knoweth that he hath but a short time.
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