Armor Class
12
Hit Points
7
(3d4)
Speed
10 ft., Fly 40 ft.
STR
8
(-1)
DEX
15
(+2)
CON
10
(+0)
INT
10
(+0)
WIS
14
(+2)
CHA
14
(+2)
Saving Throws
WIS +4, CHA +4
Skills
Insight +4, Persuasion +4, Stealth +4
Damage Resistances
Radiant; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses
Darkvision 60ft, Passive Perception 14
Languages
Celestial, Common
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Holier than thou. The Cherubim has advantage on charisma checks when interacting with celestials.
Spellcasting. The Cherubim is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The cherubim has following Cleric spells prepared:
Cantrips (at will): Sacred Flame
1st level (2 slots): Cure Wounds
Actions
Punch. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Shortbow. Ranged Weapon Attack: +4 to hit, range 40/160 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
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