Small Aberration, Chaotic Neutral
Armor Class 15 natural armor
Hit Points 36 (8d6 + 8)
Speed 30 ft., Walk 35 ft.
STR
12 (+1)
DEX
16 (+3)
CON
12 (+1)
INT
7 (-2)
WIS
8 (-1)
CHA
7 (-2)
Condition Immunities Charmed, Deafened
Senses Blindsight it can only see through echo location as it screams constantly sometimes sounding like children and other times a "banshee having a seizure"", Passive Perception 9
Languages none
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Stabbing frenzy. when this creature makes an attack and succeeds it can continue to attack until it fails

poison talons. when this creature fails to frenzy it deals an extra 1d4

 

 

Actions

arm saber. Melee Weapon Attack: +5 to hit, reach # 5ft., 1target. Hit:6  (1d6 + 3) [damage type] damage. 

Reactions

crystal howl. when the crystalling takes damage it can use the reaction to screech forcing a wisdom save (dc 15) 

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Description

small kobold esq creatures that despise the light, crystallings have been described as a "freaky lizard" with retractable crystal blades and a sudden "solar madness" that drives them mad in exposure to daylight and things thatproduce it (ie. solar energy ,crystals of light .etc)

they are quite brutish for being as small as  they are and fear anyrhing actually creating light 

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: abberation

Habitat: MountainUnderdark

shawbannerofchaos

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