Pounce. If the crystal lizard moves at least 30 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the crystal lizard can make one bite attack against it as a bonus action.
Spellcasting. The crystal lizard is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +1 to hit with spell attacks). The crystal lizard has following Wizard spells prepared:
Cantrips (at will): ray of frost
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage.
Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.
Description
The crystal lizard is a creature covered in magical crystals most commonly blue, they are very territorial and will attack anything that enters it's territory.
Previous Versions
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1/31/2024 5:32:03 PM
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1/31/2024 5:46:45 PM
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