Large Monstrosity, Chaotic Neutral
Armor Class 18 Chainmail, Shield
Hit Points 85 (10d10 + 30)
Speed 50 ft.
STR
20 (+5)
DEX
14 (+2)
CON
18 (+4)
INT
10 (+0)
WIS
12 (+1)
CHA
16 (+3)
Saving Throws DEX +5
Senses Passive Perception 17
Languages Common, Gnomish, Sylvan
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Charge. If Boruvo moves at least 30 feet before making a melee weapon attack, the attack deals an extra 10 (3d6) damage.

Actions

Multiattack. Boruvo makes 3 attacks, one with his spear and two with his phantasm blades.

Spear. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 12 (2d6 + 5) piercing damage. 

Phantasm Blade. Melee Weapon Attack: +9 to hit, reach 5 ft., 1 target. Hit: 14 (3d8) psychic damage.

Reactions

Parry. When Boruvo is the target of a melee attack, he can add 4 to his AC for that attack.

Description

Boruvo is a centaur travelling the plains of Silvergleam. With the aid of his gnome friend Gimble, he started the rumor of the four armed centaur warrior taking challenges and betting gold. With his illusion magic he creates realistic arms sticking out from the sides of Boruvo that attack with phantom blades that deal psychic damage. They work well as a team, and have so far remained undefeated. He wields a spear, a shield, and twin phantasm swords. While Boruvo fights Gimble sits on his back underneath his cloak.

Flashpoint13