Large Monstrosity, Typically Chaotic Evil
Armor Class 18 Natural Armour
Hit Points 237 (112d8)
Speed 30 ft., Walk 35 ft.
STR
18 (+4)
DEX
18 (+4)
CON
16 (+3)
INT
14 (+2)
WIS
15 (+2)
CHA
14 (+2)
Saving Throws STR +8, DEX +8
Damage Vulnerabilities Bludgeoning
Damage Immunities Acid, Necrotic
Condition Immunities Charmed, Exhaustion, Poisoned
Senses Tremorsense Tremorsense- 35 ft, Passive Perception 17
Languages --
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Dive Attack. If the Caimat is flying and dives at least 30 feet straight toward a target and then hits it with a melee attack, the attack deals an extra 9 (2d8) damage to the target, they are also knocked prone.

Actions

Entrance. One humanoid the Caimat can see within 30 feet of it must succeed on a DC 16 Wisdom saving throw or be entranced for 1 day. The charmed target will have a speed of 0 and won't benefit from any speed bonuses. This effect ends when the charmed target is knocked unconscious or the Caimat is knocked unconscious or killed.   

Multiattack. The Caimat makes three attacks: one with its bite and two with its claw. 

Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 10 (3d6 + 4) [piercing damage ] damage. Hit: 12 (2d4+2) necrotic damage.

Claws. Melee Weapon Attack: +8 to hit, reach 5 ft, one target. Hit: 6 (2d4+2) slashing damage. 

Description

This creature is an amalgamation of many different creatures such as a Centipede, Bat, Stoat, Cobra and a Black Caiman. The scientific name for this creature is Alcodilus Nycterus. 

Previous Versions

Name Date Modified Views Adds Version Actions
1/15/2024 4:51:27 PM
1
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Coming Soon
1/31/2024 8:56:18 AM
2
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Coming Soon
2/1/2024 9:30:48 PM
2
0
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Coming Soon

Monster Tags: monstrosity

Habitat: ArcticSwampUnderdark

RangerRickTheSly

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