Medium Humanoid, Chaotic Good
Armor Class 19 Studded Leather
Hit Points 285 (20d12)
Speed 40 ft.
STR
24 (+7)
DEX
14 (+2)
CON
24 (+7)
INT
14 (+2)
WIS
10 (+0)
CHA
9 (-1)
Saving Throws STR +13, CON +13
Skills Acrobatics +8, Athletics +13
Senses Truesight, Passive Perception 16
Languages Common, Giant
Challenge 18 (20,000 XP)
Proficiency Bonus +6
Traits

RetaliationWhen this creature takes damage from a creature that is within 5 feet of you, it can use your reaction to make a melee weapon attack against that creature.

Plane Shift. This creature has an Amulet of Planes which allows him to plane shift.

Actions

Multiattack. The chief makes three greataxe attacks.

Vimak's Greataxe. Melee Weapon Attack: +16 to hit, reach 10 ft., one target. Hit: 15(1d12 + 10) slashing damage.

Description

The Chief of the Anakalthai tribe

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: Mountain

omgsoironic

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