Howl. When using its action it may howl in a deep and harrowing way, which will awaken nearby Human Flowers
MultiAttack. The Human Flower can make one Claw attack and one Acid Splash
Claw. Melee Weapon Attack: +12 to hit, reach 5 ft. one target. Hit: 25 (2d8 + 7) [Necrotic] damage.
Acid Splash. RangedWeapon Attack: +10 to hit, range 30/60 ft., one target. Hit: 35 (3d8 + 5) [Acid] damage.
Devour. Melee Weapon Attack: +3 to hit, range 5 ft. One target. Hit: 50 (5d10 + 0) [Peircing] damage
As a bonus action it may lay down and rest restoring all HP if not hit for a whole turn.
Acid Splash. As a reaction it can use Acid Splash
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
All four of its mandables are awoken as it is ready to attack and devour all that are near it as well as unlocking the ability to see.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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