Armor Class
13
(natural armor)
Hit Points
11
(2d8 + 2)
Speed
40 ft.
STR
12
(+1)
DEX
15
(+2)
CON
12
(+1)
INT
3
(-4)
WIS
12
(+1)
CHA
6
(-2)
Skills
Perception +3, Stealth +4
Senses
Passive Perception 13
Languages
Common Bork-bark can be taught once common word per long rest. --
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Bestest Boi. Once per short rest Bork-bark can grant a member of the party advantage on (Perception) checks that rely on hearing or smell for 30 minutes.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone. Once Bork-bark has successfully bitten a target he will need to rest before being able to resume combat.
Bonus Actions
Puppy Dog Eyes: Once per short rest Bork-bark uses his charms as the cutest pupper alive to grant his advantage on a single (Persuasion) check.
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