Amorphous: The crushing weight can move through a space as narrow as 1 inch wide without squeezing
Crushing Presence. At the start of each of the Crushing Weight's turns, each creature within 5 feet of it must succeed on a DC 15 strength saving throw or take (6d6) bludgeoning damage or half as much on a successful save.
Actions
Multiattack. The Crushing Weight makes one embrace attack, and it uses Sorrow.
Embrace. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 21 (4d8 + 3) bludgeoning damage, and the target is grappled (escape DC 15) if it is a Large or smaller creature. The crushing weight can grapple one creature at a time.
Sorrow. Each creature grappled by the Crushing Weight must make a DC 15 Wisdom saving throw, taking 18 (4d8) psychic damage on a failed save, or half as much damage on a successful one.
Extend Gravity The crushing weight can extend the radius of its local gravity out to a a radius of 45 feet. The new radius lasts until the end of the crushing weights next turn.
Local gravity The Crushing Weight can manipulate gravity in a 30 ft radius sphere around itself. As a bonus action it can change gravity to one of the following options:
- Normal gravity: Gravity presses down negating any other gravity effects.
- Directional gravity: All creatures and objects that aren't somehow anchored to the ground in the area fall in the new direction of gravity. A creature can make a Dexterity saving throw (15) to grab onto a fixed object it can reach, thus avoiding the fall
- Heavy gravity: Projectile attacks that pass through heavy gravity are made at disadvantage. Additionally, walking speed in heavy gravity is quartered.
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