Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.
Rage. As a bonus action the orc can rage. When enraged the Orc has resistance to bludgeoning, piercing, and slashing damage.
Reckless Attacks. When the orc attacks, they can make the attacks reckless. Until their next turn the orc has advantage on all attacks and opponents have advantage against the orc.
Great Weapon Master. When the orc attacks with a two handed weapon they can subtract 5 to hit and add 10 damage.
Sacred Flames. When the pyromancer casts a fire spell, it may deal radiant damage instead of fire damage.
Smiting Spell (2/day). The pyromancer imbues its fire spells with additional holy power. The pyromancer must declare the use of a smiting spell prior to casting. Any undead or fiend that takes damage from a smiting spell is dealt and additional 50% of the damage die as radiant damage (e.g. an undead creature that fails a save against a fireball takes 8d6 fire damage + 4d6 radiant damage).
Persistent Fire. Any creature that takes fire damage from a spell cast by the pyromancer takes an additional 1d6 fire damage at the beginning of the pyromancer's next turn.
Spellcasting. The pyromancer is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The pyromancer has the following spells prepared:
Cantrips (at will): fire bolt,
1st level (4 slots): detect evil and good, burning hands, shield
2nd level (3 slots): misty step, scorching ray
3rd level (3 slots): counterspell, fireball, crusader's mantle
4th level (3 slots): fire shield, wall of fire
5th level (1 slot): immolation
Multiattack. The orc makes two greataxe attacks
Greataxe. Melee Weapon Attack: +15 to hit, reach 5 ft., one target. Hit: 15 (1d12 + 3) slashing damage.
GWM Greataxe. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 25 slashing damage
Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Enter the description for how bonus actions work for your monster here.
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