Large Beast, Any Alignment
Armor Class 14
Hit Points 30 (2d8)
Speed 40 ft., Climb 40 ft.
STR
11 (+0)
DEX
18 (+4)
CON
15 (+2)
INT
3 (-4)
WIS
15 (+2)
CHA
10 (+0)
Skills Perception +6
Senses Passive Perception 16
Languages --
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Keen Senses. Roll with Advantage on all sight- and smell- related perception checks

Call of the Wild. Roll 2d8 and coordinate with the Call of the Wild Table. Choose one of your options to transform into when transforming into Bearbird. 

Actions

Multiattack. Perform both Peck and Talon as one action. 

Peck. +6 to attack, 1d6+4 Piercing

Talons. +6 to attack, 2d6+4 Slashing

Reactions

Basic Reactions.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Bearbird.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

alexmpeachey

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