Huge Giant, Neutral Evil
Armor Class 15 (natural armour)
Hit Points 264 (16d12 + 160)
Speed 30 ft.
STR
26 (+8)
DEX
10 (+0)
CON
30 (+10)
INT
5 (-3)
WIS
5 (-3)
CHA
5 (-3)
Saving Throws CON +15
Skills Intimidation +5
Damage Immunities Fire
Condition Immunities Frightened
Senses Darkvision 120 ft., Passive Perception 7
Languages Giant
Challenge 14 (11,500 XP)
Proficiency Bonus +5
Traits

Ashen Form. When the giant dies it turns into a large sized pile of ash.

Actions

Fists. Melee Weapon Attack: +10 to hit, reach 10 ft., 1 target. Hit: 15 (2d8+6) bludgeoning damage, plus 7 (2d6) fire damage.

War Cry (Recharge 6). Every creature that isn't an ash giant or a fire giant within 100ft of the giant, must succeed on a DC22 Wisdom save or be frightened of the giant for 1 minute.

Lair and Lair Actions

 

 

Habitat: Underdark

SomeStuff

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