Armor Class
15
(natural armour)
Hit Points
264
(16d12 + 160)
Speed
30 ft.
STR
26
(+8)
DEX
10
(+0)
CON
30
(+10)
INT
5
(-3)
WIS
5
(-3)
CHA
5
(-3)
Saving Throws
CON +15
Skills
Intimidation +5
Damage Immunities
Fire
Condition Immunities
Frightened
Senses
Darkvision 120 ft., Passive Perception 7
Languages
Giant
Challenge
14 (11,500 XP)
Proficiency Bonus
+5
Traits
Ashen Form. When the giant dies it turns into a large sized pile of ash.
Actions
Fists. Melee Weapon Attack: +10 to hit, reach 10 ft., 1 target. Hit: 15 (2d8+6) bludgeoning damage, plus 7 (2d6) fire damage.
War Cry (Recharge 6). Every creature that isn't an ash giant or a fire giant within 100ft of the giant, must succeed on a DC22 Wisdom save or be frightened of the giant for 1 minute.
Lair and Lair Actions
Comments