Medium Humanoid (Any Race), Any Non-Lawful Alignment
Armor Class 15 (studded leather)
Hit Points 72 (14d8 + 9)
Speed 30 ft.
STR
13 (+1)
DEX
16 (+3)
CON
14 (+2)
INT
13 (+1)
WIS
11 (+0)
CHA
15 (+2)
Saving Throws STR +3, DEX +5, WIS +2
Skills Acrobatics +7, Deception +6, Perception +6
Senses Passive Perception 10
Languages Common, Thieves' Cant
Challenge 2 (450 XP)
Proficiency Bonus +2
Actions

Multiattack. The captain makes three attacks: two with its cutlass and one with its pistol. 

Cutlass. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 3) slashing damage.

Pistol. Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 40/80 ft., one target. Hit: 5 (1d4 + 3) piercing damage.

Reactions

Sea legs. The buccaneer captain has advantage on strength and dexterity saving throws while on waterborne vehicle.

Keen Hearing & Sight. The buccaneer captain on wisdom (perception) checks based on sight & hearing.

Description

It takes a strong personality, and a silver tongue to keep a ship and its crew running. The buccaneer captain has these qualities in spades. In addition to managing a crew of greedy, treasure hunting pirate. To keep the crew in line, the buccaneer captain must mete out rewards and punishment on a regular basis. More than treasure, a buccaneer captain craves infamy. A prisoner who appeals to the captain's vanity or ego is more likely to be treated fairly than a prisoner who does not or claims not to know anything of the captain's colorful reputation.

Monster Tags: NPC

Habitat: ArcticCoastal

Nehpets15

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