Medium Humanoid (Human), Lawful Neutral
Armor Class 21 Breastplate
Hit Points 120 (12d10)
Speed 40 ft.
STR
18 (+4)
DEX
14 (+2)
CON
16 (+3)
INT
10 (+0)
WIS
12 (+1)
CHA
10 (+0)
Saving Throws STR +8, CON +7
Skills Athletics +12, Perception +8
Condition Immunities Frightened
Senses Passive Perception 15
Languages Common Common
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits
Battle Readiness.  The warrior has advantage on initiative rolls.
 
Improved Critical.  The warrior's attack rolls score a critical hit on a roll of 19 or 20 on the d20.
 
Improved Defense.  The warrior's AC increases by 1 (included already; Base AC is 20).
 
Martial Role. The warrior has one of the following traits of your choice:
 
  • Attacker. The warrior gains a +2 bonus to attack rolls.

  • Defender. The warrior gains the Protection reaction below.

  • Tank. The warrior gains a shield, increasing its AC by +2. (23 Total)

 

Second Wind (Recharges after a Short or Long Rest).  The warrior can use a bonus action on its turn to regain hit points equal to 2d10 + its level.
Actions
Extra Attack. The warrior can attack three times, instead of once, whenever it takes the attack action on its turn.
 
Longsword. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 10 (1d8 + 4) slashing damage, or 12 (1d10 + 4) slashing damage if used with two hands.
 
Longbow. Ranged Weapon Attack: +7 to hit, range 150/600 ft., one target. Hit: 8 (1d8 + 2) piercing damage.
Reactions

Indomitable (1/Day). The warrior can reroll a saving throw that it fails, but it must use the new result.

Protection (Defender Only). When a creature the warrior can see attacks a target other than the warrior that is within 5 feet of the warrior, the warrior can use their reaction to impose disadvantage on the attack roll. 

Legendary Actions

Battle Cry. You let out a roar, and the next weapon attack you make is a critical, and hits automatically. You regain this ability after a long rest. 

Description

  • Fighter (default name Crassus / Jarred*): The Fighter is a melee character with an excellent moveset, long weapon reach, high endurance, and the best armor class, making him suitable for beginners and experts alike. He can wield nearly every weapon in the game, including the two-handed sword, and is the only character with the ability to dual-wield with a short sword in his offhand. The Sword of Legends item in the game is named after the highest ranking Fighter in the high scores

FIGHTER PROFILE & LEVEL PROGRESSION

  LEVEL : 12
AGE : 24
SEX : M
HIT POINTS : 47
STRENGTH : 12
DEXTERITY : 10
INTELLIGENCE : 9
CONSTITUTION : 11
WISDOM : 10
CHARISMA : 14
LV13 : +8 HP, Normal Sword LV2
LV14 : +8 HP
LV15 : +8 HP
LV16 : +4 HP, Normal Sword LV3
LV17 : +4 HP
LV18 : +4 HP
LV19 : +4 HP, Normal Sword LV4
LV20 : +4 HP
LV21 : +4 HP

 



This mythic hero was recreated by the magi of wonder and whimsy; Cameron the Clairvoyant. He loved to create, and was inspired by many things around him - people, places, things, concepts, nature, anime, pop culture - and loved to craft superior unique things for the Dungeons and Dragons community. Check out his homebrew creations in every category on D&DBeyond, and feel free to incorporate them into your homebrew campaigns. Cameron the Clairvoyant is a former player-character that reached level 20 and now functions as a NPC Archwizard, and has created numerous impactful magic items, weapons, subclasses, monsters, creatures, feats and spells. Seek him out in your next quest! He loves to take requests and interact with parties of player-adventurers.

 

Habitat: Urban

WishfulWarlock3

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